Plunder pirates matchmaking

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  1. Plunder pirates matchmaking
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  3. Rumble Rival Matchmaking | Plunder Pirates Forum
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Hi I reciently tried to updated the game tried even for hours but alas to no avail this is especially frustrating as I have used most of my diamonds on one week of shield which is now useless as I cannot play it could you please offer some help or assistance please thank you. Played this game when it first came out.

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Opened it back up and the island was destroyed by the flood. It was fun to rebuild and the instructions provide helped to refresh my memory of the game. Now I have to conquer of lands. This is one of those games like Epic that will make an addiction in playing it and hope to later this year.


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Chat bug not fixed! For the first time today, both my chat and at least one other player in my guild had the issue where if we wanted to see our chat or requests We had to log out then back in. Skye , Sep 2, Matchmaking is also making me ill because there could be a simple solution to it: These are the only numbers that really matter, they indirectly include gem-using, minis, guild members, ranks and pirate hall levels.

It could be so easy — why make it so hard? MadBam , Sep 3, In some ways this is a nice idea but has some drawbacks. Issue really is average may be very different to what a guild is capable of getting or what they commonly get median may be better but anyway. Some guilds have minis they only used if used against them so I have heard and so they claim Guilds may take their foot off the gas if they are clearly going to win.

I think our average is maybe 7 or 8k but has been 10k or 11k without really having the hammer down, similar maybe only 5k if well in the lead or people tired after push etc.

Plunder pirates matchmaking

The spread would therefore need to be much higher than suggested. Case in point would have been recent rumbles of a couple of other guilds going way past 20k because it was very tight and bragging rights on the line look elsewhere - not hard to find on this forum.


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  5. The high score idea mitigates some of these issues though, just question of how it would be implemented. Also for some of the top guilds the pool to choose from would be really rather tiny. Anyway, think the idea has merit but to be workable probably a lot less simple than you at first imagine. Yet another rumble against crap mini using guilds. This time Canada eh and Espana.

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    It's not hard Midoki. Use your current rules.

    We'll change and kick our PH6s to another guild thanks for that , but back you rules up with some grunt. Ensure a rumble starts on time. Do this by limiting the start times to set times. Every guild apply to rumble at one of the set times. Cut off for the application as long as you want, eg 4 hours before.

    Rumble Rival Matchmaking | Plunder Pirates Forum

    Midoki stick to your own rules and start the rumble on time. If a match-up can't be made within your rules send the Captain a message stating that and push us to the next set start time where we'll be first cab off the rank for that time. When you're given clear evidence of mini use in that group, delete that profile ASAP, mid rumble would be great, and monitor that guild for further mini use. Take the guild ship off guilds using mini's for a two month period. If everyone associated with a mini carried that for two months where-ever they went mini's would be gone in no time.

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    Don't introduce the guild ship until level 6 Use any of these ideas would be good but by all means, stick to your own rules and don't punish us who try to play within them. Taipanfan , Sep 6, Skye and Skillzone10 like this. Lynsey [Midoki] , Sep 9, Capt Drowns likes this. We are a group of 6 guilds, our Main took 22hrs to get matched, now the next one is going, at this rate we'll be rumbling once a week, it seems that, since only a handful of guilds r mini free, the only solution is to make everyone add a mini for quicker match ups and end up with the problem we had before, rumbling guilds with minis.

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    Juggernaut , Sep 9, I am liking that we are not being matched with minis anymore, but it would be good to get the wait down. We are going on 3. I guess that all of those folks that said they would get rid of their minis when matchmaking was improved weren't exactly honest about that Ogre's Reef , Sep 10, We are finding our matches pretty fast we have no minis downside is we keep getting matched against many of the same guilds over and over and over nice that we are winning most but it's getting old seeing all the same guilds in our rumble.

    And I'm sure they would agree.