World of tanks light tanks matchmaking

Articles

  1. WOTINFO - Matchmaking
  2. Update 4.2 - Full details for Light tank matchmaking.
  3. How does it work?
  4. Vehicle Roles

WOTINFO - Matchmaking

ATHFjman18, on 06 December - MaxChaos24, on 06 December - Beta, on 06 December - The above charts showing the actual tiers that tanks can see instead of "battle tiers" whatever they are would be much easier for us old casual gamers to understand. X-tank sees X-X tiers. Why's everything gotta be coded?

Simple question, what's tiers does the AMX Chaffee play now? What's the highest tier it will see? Moshpit, on 06 December - The highest tier tank that can be in battle tier 9 is They are essentially tier 7 tanks with an extra bonus boost from being tier 6. WG could probably move them to tier 7 and add whatever the different bonuses were into their premium bonuses but people would probably complain about that too.

► Patch 9.18 - New Artillery, Tier 10 Light Tanks, New Matchmaker! - World of Tanks 9.18 Update

Come see me stream over on https: Community Forum Software by IP. Search Advanced Search section: Started by MaxChaos24 , Dec 06 Page 1 of 2 1 2 Next. MaxChaos24 1 Posted 06 December - What is Battle Tier 11 for?

Update 4.2 - Full details for Light tank matchmaking.

MaxChaos24 3 Posted 06 December - For battle Tier 11 of course. Remember battle tiers are not tank tier. Battle Tier 11 would be equal to a Tank Tier match of 9's and 10's only. Beta 5 Posted 06 December - Ricky Flaggins 6 Posted 06 December - Thank you sooooooo much for those light tank MM changes.

How does it work?

By distributing them evenly between the two camps, the improved matchmaker addresses another frequent concern of yours. Medium and heavy tanks are no longer distributed randomly. With classes split into smaller groups that unite vehicles with a district play style, medium tanks with a certain role are pitted against each other.

The same with heavies. What should improve is the overall quality of matches as vehicle roles lower the chance of a team gaining the upper hand through sheer luck. Finally, the matchmaker tries to ensure teams are evenly assembled regarding the number of Platoon players and their vehicle tiers—its primary goal.


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Instead, it evens out the matchups by adding standalone vehicles to teams—if the current queue composition allows for it with no increase in the wait time. For example, if a team has a Platoon of autoloader medium tanks, the matchmaker places it against a Platoon of medium tanks. Then, it tries to add standalone autoloader tanks to the other team to even out their chances at victory. If there are no autoloaders in the queue, it will create a battle to avoid longer wait times.

TDs, medium and heavy tanks are a whole other story. These are designated support vehicles. Their peers, with strong protection but average mobility and firepower perform best in an attack role.

Vehicle Roles

Finally, others perform equally well in more than one role, which makes them fairly universal. The structure you see below is not final.

We want to hear your thoughts on the classification and criteria we put at its core armor, firepower, and mobility. Following your feedback, we might revise it and consider introducing roles for mid to lower tiers.

Along with adding them, we addressed some of your most vocal requests:. We put a lot of work into these improvements, and are excited to hear what you think about them. Your input is crucial as we continue evolving the matchmaker. So be sure to leave any suggestions or questions you might have on the forum.